23 Dec 2011

merfolk - Update



Here is a selection of renders of supporting character's heads. I've managed to create a system where I can quickly and efficiently create head blendshapes from a template, which when named correctly plug straight into a ready-made GUI set-up. This has allowed me to have multiple characters with facial animation and lip-sync. These are works-in-progress and still need some additional texturing and blendshape clean-up, but they give a good idea of the look of the final film.

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